[lvs-users] Using Linux Virtual Server for load balancing of zones in MMO game
jk at ozlabs.org
Sun Aug 9 08:09:40 BST 2009
> The main idea is to have a number of zones("locations" in terms of my
> game) running on dedicated servers. When a player decides to go to
> some specific location the load balancer decides which zone server
> will be actually serving the player(that's actually why I need a
> Level 7 load balancer)
> What do you folks think about all said above? Thanks in advance.
You may want to look at Simon Horman's "perdition" project, which does
similar things for IMAP: A user logs in, perdition determines which
server should be handling the IMAP session, then forwards the rest of
that session to the appropriate server.
Google gives me this:
Horms may be able to provide more info.
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